docs: Added docs about onPlayer** events
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docs/defaultEvents/player/onPlayerShoot.md
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docs/defaultEvents/player/onPlayerShoot.md
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# `event` onPlayerShoot
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This event is triggered when player shoot using ranged weapon.
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Original: [onPlayerShoot](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerShoot/)
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## Parameters
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* `dict` **kwargs**:
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* `int` **playerid**: the id of the player who just shot.
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* `str | null` **munition**: the item instance from Daedalus scripts.
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## Usage
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```python
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import g2o
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@g2o.event('onPlayerShoot')
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def onShoot(**kwargs):
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print(kwargs['playerid'], 'made a shot.')
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```
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