Added using toolchain files in CMakeSetting.json
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@@ -10,7 +10,7 @@
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"buildCommandArgs": "",
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"ctestCommandArgs": "",
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"inheritEnvironments": [ "msvc_x86" ],
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"variables": []
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"cmakeToolchain": "windows-x86.cmake"
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},
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{
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"name": "x86-Release",
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@@ -22,7 +22,31 @@
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"buildCommandArgs": "",
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"ctestCommandArgs": "",
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"inheritEnvironments": [ "msvc_x86" ],
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"variables": []
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"cmakeToolchain": "windows-x86.cmake"
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},
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{
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"name": "x64-Debug",
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"generator": "Ninja",
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"configurationType": "Debug",
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"buildRoot": "${projectDir}\\out\\build\\${name}",
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"installRoot": "${projectDir}\\out\\install\\${name}",
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"cmakeCommandArgs": "",
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"buildCommandArgs": "",
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"ctestCommandArgs": "",
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"inheritEnvironments": [ "msvc_x64_x64" ],
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"cmakeToolchain": "windows-x64.cmake"
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},
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{
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"name": "x64-Release",
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"generator": "Ninja",
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"configurationType": "RelWithDebInfo",
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"buildRoot": "${projectDir}\\out\\build\\${name}",
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"installRoot": "${projectDir}\\out\\install\\${name}",
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"cmakeCommandArgs": "",
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"buildCommandArgs": "",
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"ctestCommandArgs": "",
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"inheritEnvironments": [ "msvc_x64_x64" ],
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"cmakeToolchain": "windows-x64.cmake"
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}
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]
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}
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@@ -3,7 +3,10 @@
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# specify the target system properties
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set(CMAKE_SYSTEM_NAME Windows)
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set(CMAKE_GENERATOR_PLATFORM x64 CACHE INTERNAL "")
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if (CMAKE_GENERATOR MATCHES "Visual Studio*")
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set(CMAKE_GENERATOR_PLATFORM x64 CACHE INTERNAL "")
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endif()
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# specify shared library suffix
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set(SHARED_LIBRARY_SUFFIX ${CMAKE_GENERATOR_PLATFORM})
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@@ -3,7 +3,10 @@
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# specify the target system properties
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set(CMAKE_SYSTEM_NAME Windows)
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set(CMAKE_GENERATOR_PLATFORM Win32 CACHE INTERNAL "")
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if (CMAKE_GENERATOR MATCHES "Visual Studio*")
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set(CMAKE_GENERATOR_PLATFORM Win32 CACHE INTERNAL "")
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endif()
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# specify shared library suffix
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set(SHARED_LIBRARY_SUFFIX "x86")
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