feat: version 2.1.0
This commit is contained in:
@@ -3,614 +3,571 @@ addEventHandler("onPlayerUseCheat", function(playerid, type)
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{
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local data = {
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event = "onPlayerUseCheat",
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args = {
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playerid = playerid,
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type = type
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}
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playerid = playerid,
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type = type
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onBan", function(banInfo)
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{
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local data = {
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event = "onBan",
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args = {
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ban = {
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mac = "mac" in banInfo ? banInfo["mac"] : "-1",
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ip = "ip" in banInfo ? banInfo["ip"] : "-1",
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serial = "serial" in banInfo ? banInfo["serial"] : "-1",
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name = "name" in banInfo ? banInfo["name"] : "-1",
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timestamp = "timestamp" in banInfo ? banInfo["timestamp"] : -1
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}
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ban = {
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mac = "mac" in banInfo ? banInfo["mac"] : "-1",
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ip = "ip" in banInfo ? banInfo["ip"] : "-1",
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serial = "serial" in banInfo ? banInfo["serial"] : "-1",
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name = "name" in banInfo ? banInfo["name"] : "-1",
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timestamp = "timestamp" in banInfo ? banInfo["timestamp"] : -1
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}
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onExit", function()
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{
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local data = {
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event = "onExit",
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args = {}
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event = "onExit"
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onTick", function()
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{
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local data = {
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event = "onTick",
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args = {}
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event = "onTick"
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onTime", function(day, hour, min)
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{
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local data = {
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event = "onTime",
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args = {
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day = day,
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hour = hour,
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min = min,
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}
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day = day,
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hour = hour,
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min = min
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onUnban", function(banInfo)
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{
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local data = {
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event = "onUnban",
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args = {
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ban = {
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mac = "mac" in banInfo ? banInfo["mac"] : "-1",
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ip = "ip" in banInfo ? banInfo["ip"] : "-1",
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serial = "serial" in banInfo ? banInfo["serial"] : "-1",
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name = "name" in banInfo ? banInfo["name"] : "-1",
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timestamp = "timestamp" in banInfo ? banInfo["timestamp"] : -1
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}
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ban = {
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mac = "mac" in banInfo ? banInfo["mac"] : "-1",
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ip = "ip" in banInfo ? banInfo["ip"] : "-1",
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serial = "serial" in banInfo ? banInfo["serial"] : "-1",
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name = "name" in banInfo ? banInfo["name"] : "-1",
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timestamp = "timestamp" in banInfo ? banInfo["timestamp"] : -1
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}
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onNpcActionFinished", function(npc_id, action_type, action_id, result)
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{
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local data = {
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event = "onNpcActionFinished",
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args = {
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npc_id = npc_id,
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action_type = action_type,
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action_id = action_id,
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result = result
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}
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npc_id = npc_id,
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action_type = action_type,
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action_id = action_id,
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result = result
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onNpcActionSent", function(npc_id, action_type, action_id)
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{
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local data = {
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event = "onNpcActionSent",
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args = {
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npc_id = npc_id,
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action_type = action_type,
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action_id = action_id,
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}
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npc_id = npc_id,
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action_type = action_type,
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action_id = action_id,
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onNpcChangeHostPlayer", function(npc_id, current_id, previous_id)
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{
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local data = {
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event = "onNpcChangeHostPlayer",
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args = {
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npc_id = npc_id,
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current_id = current_id,
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previous_id = previous_id
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}
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npc_id = npc_id,
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current_id = current_id,
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previous_id = previous_id
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onNpcCreated", function(npc_id)
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{
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local data = {
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event = "onNpcCreated",
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args = {
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npc_id = npc_id
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}
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npc_id = npc_id
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onNpcDestroyed", function(npc_id)
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{
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local data = {
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event = "onNpcDestroyed",
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args = {
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npc_id = npc_id
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}
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event = "onNpcCreated",
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npc_id = npc_id
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerChangeColor", function(playerid, r, g, b)
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{
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local data = {
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event = "onPlayerChangeColor",
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args = {
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playerid = playerid,
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r = r,
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g = g,
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b = b
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}
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playerid = playerid,
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r = r,
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g = g,
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b = b
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerChangeFocus", function(playerid, oldFocusId, newFocusId)
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{
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local data = {
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event = "onPlayerChangeFocus",
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args = {
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playerid = playerid,
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oldFocusId = oldFocusId,
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newFocusId = newFocusId
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}
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playerid = playerid,
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oldFocusId = oldFocusId,
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newFocusId = newFocusId
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerChangeHealth", function(playerid, previous, current)
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{
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local data = {
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event = "onPlayerChangeHealth",
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args = {
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playerid = playerid,
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previous = previous,
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current = current
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}
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playerid = playerid,
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previous = previous,
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current = current
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerChangeMana", function(playerid, previous, current)
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{
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local data = {
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event = "onPlayerChangeMana",
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args = {
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playerid = playerid,
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previous = previous,
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current = current
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}
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playerid = playerid,
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previous = previous,
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current = current
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerChangeMaxHealth", function(playerid, previous, current)
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{
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local data = {
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event = "onPlayerChangeMaxHealth",
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args = {
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playerid = playerid,
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previous = previous,
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current = current
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}
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playerid = playerid,
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previous = previous,
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current = current
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerChangeMaxMana", function(playerid, previous, current)
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{
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local data = {
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event = "onPlayerChangeMaxMana",
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args = {
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playerid = playerid,
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previous = previous,
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current = current
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}
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playerid = playerid,
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previous = previous,
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current = current
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerChangeWeaponMode", function(playerid, previous, current)
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{
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local data = {
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event = "onPlayerChangeWeaponMode",
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args = {
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playerid = playerid,
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previous = previous,
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current = current
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}
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playerid = playerid,
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previous = previous,
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current = current
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerChangeWorld", function(playerid, previous, current)
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{
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local data = {
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event = "onPlayerChangeWorld",
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args = {
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playerid = playerid,
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previous = previous,
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current = current
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}
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playerid = playerid,
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previous = previous,
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current = current
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerCommand", function(playerid, command, params)
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{
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local data = {
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event = "onPlayerCommand",
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args = {
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playerid = playerid,
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command = command,
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params = params
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}
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playerid = playerid,
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command = command,
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params = params
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerDamage", function(playerid, killerid, description)
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{
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local data = {
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event = "onPlayerDamage",
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args = {
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playerid = playerid,
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killerid = killerid,
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obj_DamageDescription = {
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name = "desc",
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data = _PyG2O_Serialize(description)
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}
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playerid = playerid,
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killerid = killerid,
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desc = {
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obj_name = "DamageDescription",
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obj_data = _globalInstance._serializeObject(description)
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}
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerDead", function(playerid, killerid)
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{
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local data = {
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event = "onPlayerDead",
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args = {
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playerid = playerid,
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killerid = killerid
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}
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playerid = playerid,
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killerid = killerid
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerDisconnect", function(playerid, reason)
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{
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local data = {
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event = "onPlayerDisconnect",
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args = {
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playerid = playerid,
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reason = reason
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}
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playerid = playerid,
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reason = reason
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerDropItem", function(playerid, itemGround)
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{
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local data = {
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event = "onPlayerDropItem",
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args = {
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playerid = playerid,
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obj_ItemGround = {
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name = "itemGround",
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data = _PyG2O_Serialize(itemGround)
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}
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playerid = playerid,
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itemGround = {
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obj_name = "ItemGround",
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obj_data = _globalInstance._serializeObject(itemGround)
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}
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerEnterWorld", function(playerid, world)
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{
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local data = {
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event = "onPlayerEnterWorld",
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args = {
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playerid = playerid,
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world = world
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}
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playerid = playerid,
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world = world
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerEquipAmulet", function(playerid, instance)
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{
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local data = {
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event = "onPlayerEquipAmulet",
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args = {
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playerid = playerid,
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instance = instance
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}
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playerid = playerid,
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instance = instance
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerEquipArmor", function(playerid, instance)
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{
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local data = {
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event = "onPlayerEquipArmor",
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args = {
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playerid = playerid,
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instance = instance
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}
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playerid = playerid,
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instance = instance
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerEquipBelt", function(playerid, instance)
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{
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local data = {
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event = "onPlayerEquipBelt",
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args = {
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playerid = playerid,
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instance = instance
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}
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playerid = playerid,
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instance = instance
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerEquipHandItem", function(playerid, hand, instance)
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{
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local data = {
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event = "onPlayerEquipHandItem",
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args = {
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playerid = playerid,
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hand = hand,
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instance = instance
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}
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playerid = playerid,
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hand = hand,
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instance = instance
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}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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_globalInstance._send("event", data);
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});
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addEventHandler("onPlayerEquipHelmet", function(playerid, instance)
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{
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local data = {
|
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event = "onPlayerEquipHelmet",
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args = {
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||||
playerid = playerid,
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||||
instance = instance
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||||
}
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playerid = playerid,
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||||
instance = instance
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||||
}
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_PyG2O_Send(data);
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if (_globalInstance != -1)
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||||
_globalInstance._send("event", data);
|
||||
});
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addEventHandler("onPlayerEquipMeleeWeapon", function(playerid, instance)
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{
|
||||
local data = {
|
||||
event = "onPlayerEquipMeleeWeapon",
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||||
args = {
|
||||
playerid = playerid,
|
||||
instance = instance
|
||||
}
|
||||
playerid = playerid,
|
||||
instance = instance
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerEquipRangedWeapon", function(playerid, instance)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerEquipRangedWeapon",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
instance = instance
|
||||
}
|
||||
playerid = playerid,
|
||||
instance = instance
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerEquipRing", function(playerid, handId, instance)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerEquipRing",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
handId = handId,
|
||||
instance = instance
|
||||
}
|
||||
playerid = playerid,
|
||||
handId = handId,
|
||||
instance = instance
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerEquipShield", function(playerid, instance)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerEquipShield",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
instance = instance
|
||||
}
|
||||
playerid = playerid,
|
||||
instance = instance
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerEquipSpell", function(playerid, slotId, instance)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerEquipSpell",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
slotId = slotId,
|
||||
instance = instance
|
||||
}
|
||||
playerid = playerid,
|
||||
slotId = slotId,
|
||||
instance = instance
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerJoin", function(playerid)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerJoin",
|
||||
args = {
|
||||
playerid = playerid
|
||||
}
|
||||
playerid = playerid
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerMessage", function(playerid, message)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerMessage",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
message = message
|
||||
}
|
||||
playerid = playerid,
|
||||
message = message
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerMobInteract", function(playerid, from, to)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerMobInteract",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
from = from,
|
||||
to = to
|
||||
}
|
||||
playerid = playerid,
|
||||
from = from,
|
||||
to = to
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerRespawn", function(playerid)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerRespawn",
|
||||
args = {
|
||||
playerid = playerid
|
||||
}
|
||||
playerid = playerid
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerShoot", function(playerid, munition)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerShoot",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
munition = munition
|
||||
}
|
||||
playerid = playerid,
|
||||
munition = munition
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerSpellCast", function(playerid, instance, spellLevel)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerSpellCast",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
instance = instance,
|
||||
spellLevel = spellLevel
|
||||
}
|
||||
playerid = playerid,
|
||||
instance = instance,
|
||||
spellLevel = spellLevel
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerSpellSetup", function(playerid, instance)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerSpellSetup",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
instance = instance
|
||||
}
|
||||
playerid = playerid,
|
||||
instance = instance
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerTakeItem", function(playerid, itemGround)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerTakeItem",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
obj_ItemGround = {
|
||||
name = "itemGround",
|
||||
data = _PyG2O_Serialize(itemGround)
|
||||
}
|
||||
playerid = playerid,
|
||||
itemGround = {
|
||||
obj_name = "ItemGround",
|
||||
obj_data = _globalInstance._serializeObject(itemGround)
|
||||
}
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerTeleport", function(playerid, vobName)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerTeleport",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
vobName = vobName
|
||||
}
|
||||
playerid = playerid,
|
||||
vobName = vobName
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
|
||||
addEventHandler("onPlayerToggleFaceAni", function(playerid, aniName, toggle)
|
||||
{
|
||||
local data = {
|
||||
event = "onPlayerToggleFaceAni",
|
||||
args = {
|
||||
playerid = playerid,
|
||||
aniName = aniName,
|
||||
toggle = toggle
|
||||
}
|
||||
playerid = playerid,
|
||||
aniName = aniName,
|
||||
toggle = toggle
|
||||
}
|
||||
|
||||
_PyG2O_Send(data);
|
||||
if (_globalInstance != -1)
|
||||
_globalInstance._send("event", data);
|
||||
});
|
||||
255
include/main.nut
255
include/main.nut
@@ -1,126 +1,153 @@
|
||||
|
||||
local _pyg2o_server_connection = -1;
|
||||
local _silent = false;
|
||||
local _url = -1
|
||||
local _reconnect = false;
|
||||
_globalInstance <- -1;
|
||||
|
||||
function PyG2O_Start(url, reconnect = false, silent = false)
|
||||
class PyG2O
|
||||
{
|
||||
_silent = silent;
|
||||
_url = url;
|
||||
_reconnect = reconnect;
|
||||
_connection = -1;
|
||||
_silent = false;
|
||||
_url = -1;
|
||||
_reconnect_attempts = 0;
|
||||
_max_reconnect_attempts = 0;
|
||||
|
||||
_pyg2o_server_connection = WebsocketClient();
|
||||
_pyg2o_server_connection.silent = silent;
|
||||
_pyg2o_server_connection.setUrl(url);
|
||||
_pyg2o_server_connection.start();
|
||||
_constantsInitialized = false;
|
||||
_messageHandlers = null;
|
||||
|
||||
if (!_silent)
|
||||
print("[PyG2O] Initializing connection on " + url)
|
||||
}
|
||||
|
||||
function _PyG2O_Send(data)
|
||||
{
|
||||
if (_pyg2o_server_connection == -1)
|
||||
return;
|
||||
|
||||
_pyg2o_server_connection.send(JSON.dump_ansi(data));
|
||||
}
|
||||
|
||||
function _PyG2O_InitializeConstants()
|
||||
{
|
||||
local const_data = {
|
||||
"type": "const_init",
|
||||
"args": getconsttable()
|
||||
};
|
||||
|
||||
_PyG2O_Send(const_data);
|
||||
}
|
||||
|
||||
function _PyG2O_GetClassName(object)
|
||||
{
|
||||
if (object instanceof DamageDescription)
|
||||
return "DamageDescription";
|
||||
else if (object instanceof ItemGround)
|
||||
return "ItemGround";
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function _PyG2O_Serialize(object)
|
||||
{
|
||||
local cls = object.getclass();
|
||||
local tab = {};
|
||||
|
||||
if (object instanceof DamageDescription)
|
||||
constructor(url, silent = false, max_reconnect_attempts = 0)
|
||||
{
|
||||
tab["_flags"] <- object.flags;
|
||||
tab["_damage"] <- object.damage;
|
||||
tab["_item_instance"] <- object.item_instance;
|
||||
tab["_distance"] <- object.distance;
|
||||
tab["_spell_id"] <- object.spell_id;
|
||||
tab["_spell_level"] <- object.spell_level;
|
||||
tab["_node"] <- object.node;
|
||||
}
|
||||
else if (object instanceof ItemGround)
|
||||
{
|
||||
tab["_id"] <- object.id;
|
||||
tab["_instance"] <- object.instance;
|
||||
tab["_amount"] <- object.amount;
|
||||
tab["_world"] <- object.world;
|
||||
tab["_virtualWorld"] <- object.virtualWorld;
|
||||
tab["_position"] <- object.getPosition();
|
||||
tab["_rotation"] <- object.getRotation();
|
||||
_url = url;
|
||||
_max_reconnect_attempts = max_reconnect_attempts;
|
||||
_silent = silent;
|
||||
_messageHandlers = {};
|
||||
|
||||
_connection = WebsocketClient();
|
||||
_connection.silent = _silent;
|
||||
_connection.setUrl(_url);
|
||||
|
||||
_connection.onOpen = _onOpen.bindenv(this);
|
||||
_connection.onClose = _onClose.bindenv(this);
|
||||
_connection.onMessage = _onMessage.bindenv(this);
|
||||
|
||||
_registerMessage("call", _message_call.bindenv(this));
|
||||
|
||||
if (_globalInstance == -1)
|
||||
_globalInstance = this;
|
||||
}
|
||||
|
||||
return tab;
|
||||
}
|
||||
|
||||
addEventHandler("onWebsocketConnect", function(socket, url)
|
||||
{
|
||||
if (socket != _pyg2o_server_connection)
|
||||
return;
|
||||
|
||||
_PyG2O_InitializeConstants();
|
||||
if (!_silent)
|
||||
print("[PyG2O] Successfully connected to " + url);
|
||||
});
|
||||
|
||||
addEventHandler("onWebsocketClose", function(socket, url, message)
|
||||
{
|
||||
if (socket != _pyg2o_server_connection || _reconnect)
|
||||
return;
|
||||
|
||||
_pyg2o_server_connection = -1;
|
||||
});
|
||||
|
||||
addEventHandler("onWebsocketMessage", function(socket, url, message)
|
||||
{
|
||||
if (socket != _pyg2o_server_connection)
|
||||
return;
|
||||
|
||||
local request = JSON.parse_ansi(message);
|
||||
if ("uuid" in request)
|
||||
function start()
|
||||
{
|
||||
local result = compilestring(request["args"])();
|
||||
local className = _PyG2O_GetClassName(result);
|
||||
if (className != null)
|
||||
{
|
||||
className = format("obj_%s", className)
|
||||
_connection.start();
|
||||
if (_connection.running)
|
||||
print("[PyG2O] Initializing connection on " + _url);
|
||||
}
|
||||
|
||||
request["args"] = {};
|
||||
request["args"].rawset(className, {});
|
||||
local objTab = request["args"].rawget(className);
|
||||
objTab["name"] <- "result";
|
||||
objTab["data"] <- _PyG2O_Serialize(result);
|
||||
function stop()
|
||||
{
|
||||
_connection.stop();
|
||||
if (!_connection.running)
|
||||
print("[PyG2O] Stopped connection");
|
||||
}
|
||||
|
||||
function _registerMessage(type, handler)
|
||||
{
|
||||
if (type in _messageHandlers)
|
||||
return;
|
||||
|
||||
_messageHandlers[type] <- handler;
|
||||
}
|
||||
|
||||
function _callMessage(type, data)
|
||||
{
|
||||
if(!(type in _messageHandlers))
|
||||
return;
|
||||
|
||||
_messageHandlers[type](data);
|
||||
}
|
||||
|
||||
function _send(type, data, uuid = "none")
|
||||
{
|
||||
local sendData = {
|
||||
"type": type,
|
||||
"data": data,
|
||||
"uuid": uuid
|
||||
}
|
||||
else
|
||||
{
|
||||
request["args"] =
|
||||
{
|
||||
"result": result
|
||||
};
|
||||
}
|
||||
_pyg2o_server_connection.send(JSON.dump_ansi(request, 2));
|
||||
|
||||
_connection.send(JSON.dump_ansi(sendData, 2));
|
||||
}
|
||||
});
|
||||
|
||||
function _initializeConstants()
|
||||
{
|
||||
if (_constantsInitialized)
|
||||
return;
|
||||
|
||||
_send("init_constants", getconsttable());
|
||||
}
|
||||
|
||||
function _getClassName(object)
|
||||
{
|
||||
if (object instanceof DamageDescription)
|
||||
return "DamageDescription";
|
||||
else if (object instanceof ItemGround)
|
||||
return "ItemGround";
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function _serializeObject(object)
|
||||
{
|
||||
local cls = object.getclass();
|
||||
local tab = {};
|
||||
|
||||
if (object instanceof DamageDescription)
|
||||
{
|
||||
tab["_flags"] <- object.flags;
|
||||
tab["_damage"] <- object.damage;
|
||||
tab["_item_instance"] <- object.item_instance;
|
||||
tab["_distance"] <- object.distance;
|
||||
tab["_spell_id"] <- object.spell_id;
|
||||
tab["_spell_level"] <- object.spell_level;
|
||||
tab["_node"] <- object.node;
|
||||
}
|
||||
else if (object instanceof ItemGround)
|
||||
{
|
||||
tab["_id"] <- object.id;
|
||||
tab["_instance"] <- object.instance;
|
||||
tab["_amount"] <- object.amount;
|
||||
tab["_world"] <- object.world;
|
||||
tab["_virtualWorld"] <- object.virtualWorld;
|
||||
tab["_position"] <- object.getPosition();
|
||||
tab["_rotation"] <- object.getRotation();
|
||||
}
|
||||
|
||||
return tab;
|
||||
}
|
||||
|
||||
function _onOpen(url)
|
||||
{
|
||||
_initializeConstants();
|
||||
if (!_silent)
|
||||
print("[PyG2O] Successfully connected to " + url);
|
||||
}
|
||||
|
||||
function _onClose(url, message)
|
||||
{
|
||||
if (_max_reconnect_attempts == 0)
|
||||
return;
|
||||
|
||||
_reconnect_attempts += 1;
|
||||
if (_reconnect_attempts < _max_reconnect_attempts)
|
||||
return;
|
||||
|
||||
_connection.stop();
|
||||
}
|
||||
|
||||
function _onMessage(url, message)
|
||||
{
|
||||
local request = JSON.parse_ansi(message);
|
||||
if (!("type" in request) ||
|
||||
!("uuid" in request) ||
|
||||
!("data" in request))
|
||||
return;
|
||||
|
||||
_callMessage(request["type"], request);
|
||||
}
|
||||
}
|
||||
16
include/messages.nut
Normal file
16
include/messages.nut
Normal file
@@ -0,0 +1,16 @@
|
||||
|
||||
function _message_call(data)
|
||||
{
|
||||
local result = compilestring(data["data"])();
|
||||
local className = _getClassName(result);
|
||||
if (className != null)
|
||||
{
|
||||
data["data"] = {};
|
||||
data["data"]["obj_name"] <- className;
|
||||
data["data"]["obj_data"] <- _serializeObject(result);
|
||||
}
|
||||
else
|
||||
data["data"] = result;
|
||||
|
||||
_send("result", data["data"], data["uuid"]);
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
<server>
|
||||
<script src="messages.nut" type="server" />
|
||||
<script src="main.nut" type="server" />
|
||||
<script src="events.nut" type="server" />
|
||||
</server>
|
||||
Reference in New Issue
Block a user