docs: Added docs for constants
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docs/constants/npc.md
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docs/constants/npc.md
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**Original:** [NPC](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/shared-constants/npc/)
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|Name |Description |
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|-- | --|
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|ATTACK_RUN |Represents attack run type. |
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|ATTACK_FORWARD |Represents attack forward type. |
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|ATTACK_LEFT |Represents attack left type. |
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|ATTACK_RIGHT |Represents attack right type. |
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|ACTION_CLEAR_QUEUE |Represents action clear queue type. |
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|ACTION_APPLY_OVERLAY |Represents action apply overlay type. |
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|ACTION_REMOVE_OVERLAY |Represents action remove overlay type. |
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|ACTION_PLAY_ANI |Represents action play ani type. |
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|ACTION_STOP_ANI |Represents action stop ani type. |
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|ACTION_EQUIP_ITEM |Represents action equip item type. |
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|ACTION_UNEQUIP_ITEM |Represents action unequip item type. |
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|ACTION_WEAPON_MODE |Represents action change weapon mode type. |
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|ACTION_DRAW_WEAPON |Represents action draw weapon type. |
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|ACTION_REMOVE_WEAPON |Represents action remove weapon type. |
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|ACTION_USE_ITEM |Represents action use item type. |
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|ACTION_USE_ITEM_TO_STATE |Represents action use item to state type. |
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|ACTION_READY_SPELL |Represents action ready spell type. |
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|ACTION_UNREADY_SPELL |Represents action unready spell type. |
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|ACTION_ATTACK_MELEE_WEAPON |Represents action attack melee weapon type. |
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|ACTION_ATTACK_RANGED_WEAPON |Represents action attack ranged weapon type. |
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|ACTION_SPELL_CAST |Represents action spell cast type. |
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|ACTION_USE_MOB_SCHEME |Represents action use mob scheme type. |
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|ACTION_SHOOT_AT |Represents action shoot at type. |
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|ACTION_START_AIM_AT |Represents action start aim at type. |
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|ACTION_STOP_AIM_AT |Represents action stop aim at type. |
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|ACTION_SCRIPT |Represents action script type. |
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