diff --git a/README.md b/README.md
index 67774c0..d5a35d3 100644
--- a/README.md
+++ b/README.md
@@ -5,7 +5,8 @@
- [Usage requirements](#usage-requirements)
- [Build requirements](#build-requirements)
- [Build instructions](#build-instructions)
-- [Loading module](#loading-module)
+- [Loading client module](#loading-client-module)
+- [Loading server module](#loading-server-module)
## Usage requirements
@@ -65,10 +66,12 @@ depending on the target platform.
- type ``cmake ..``
- type ``cmake --build .``
-## Loading Module
+## Loading client module
### Global (client modules will be shared across multiple servers)
+**_NOTE:_** You always gives a path to a module relative to a .xml file. \
+**_NOTE:_** The client module must be located in top server directory. \
**_NOTE:_** The client module must be located in Game/Multiplayer/Modules directory. \
**_NOTE:_** This approach can cause problems when different server is using older/newer version \
of the client module.
@@ -76,29 +79,37 @@ of the client module.
To load your module, you have to add reference in .xml file (for example: __config.xml__).
```xml
-
-
-
-
-
```
### Server specific
-**_NOTE:_** The client modules must be located in ServerFolder/YourServerName. \
-**_NOTE:_** The client modules must be located in Game/Multiplayer/Modules/YourServerName directory.
+**_NOTE:_** You always gives a path to a module relative to a .xml file. \
+**_NOTE:_** The client module must be located in ServerFolder/YourServerName. \
+**_NOTE:_** The client module must be located in Game/Multiplayer/Modules/YourServerName directory.
-Loading client modules this way will help you to prevent situations when different \
+Loading client module this way will help you to prevent situations when different \
server is using the older/newer version of the module than yours.
To load your module, you have to add reference in .xml file (for example: __config.xml__).
```xml
-
+```
+
+# Loading server module
+
+
+**_NOTE:_** You always gives a path to a module relative to a .xml file.
+
+You can put your server module in any directory you want, only client modules \
+must be placed in specific directories.
+
+To load your module, you have to add reference in .xml file (for example: __config.xml__).
+
+```xml
-```
+```
\ No newline at end of file