feat: Added ability to change entry point name
+ Renamed default entry point name + Added proper exception handling + Added ability to use .pth files
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CHANGELOG.md
15
CHANGELOG.md
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## Changelog
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- Updated project structure and CMake settings (read more at build specific changes)
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- Revised unpredicted behavior ``All player getters on both sides will now return null if player isn't created/spawned``: these getters should return an empty string if player isn't created/spawned
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### Build specific changes
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- Project has been split into separate logical directories (docs, python, build, source)
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- Added LICENSE (usual free software license)
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- CMake config was split to logical files for better readabilty
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- Added README.md and LICENSE for NoNut directory
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- Removed unused toolchain files and build presets
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- Added short ``How to build`` section to README.md
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- Renamed entry point module to ``pyg2o_entry``
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- Added option to change entry point name (read more: <link>)
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- Added ability to connect additional package folders (read: use virtual environments), read more: <link>
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- Added proper exception handling on the module loading time
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